What if elements share characteristics with others, such as setting the ctype of INSL with DMND so it wont burn with fire or if PTRI and PTRO has their own ctype that only sucks in and/or sucks out certain elements?
Examples:PTRI (DUST); only sucks in DUST and no other elements
HEAC (TUNG); will melt with TUNG's melting point
GOO (GLAS); Will dissolve in under positive or negative pressure
The concept:
SOLIDS: Only solids should be ctyped with CRMC, WAX, and COAL (Plus SPNG(PLNT), in vice-versa)
LIQUIDS: All ctyped with OIL, DESL, VIRS, and BIZR. (Except RSST with DESL and OIL)
GASSES: Not sure if they should have (more) ctypes.
Hypothetical Outcome:Users in TPT would be able to make new kinds of technology and physics that wasn't possible in TPT!
More info: The elements, with changed ctypes should only merge like a newborn element; it should neither have ctypes that will function the same as the default elements nor the elements that oppose each other.
This is too much work; I'm dumbing it down:
What if the portals in tpt had ctypes that would make them selectively teleport single, specific elements? For example, PTRI(DUST) will only suck DUST and PTRO(WATR) will only blow out WATR, coming from the PTRI.
I hope this definately won't be as much work as the original suggestion.
Hmm.. it doesnt make the most sense with INSL(DMND) not burning. I don't really see why it shouldnt burn. If you want it to not burn, put something before it that doesnt burn either.
And after all, you can create mods.
It is kinda strange about the fact the insulator burns without conducting heat. It would also be easier to create fire powered engines without overheating.
I guarantee it wouldn't affect every element.
GOLD(GAS): Will function like C-4 (Not useful)
SAND(COAL): Will function like BCOL (Not useful)
CFLM(PLSM): I guess it could trigger hot and cold explosives, but I don't see the potential
MORT(VIBR): Could be used as a heat/pressure-powered missile, same with TRON
GRAV(URAN): Hmm, light toxins. It could work.
In addition: I'll edit my post to be more specific with the suggetion. That would probably end the unsureness.
[About your response] : You can shield the INSL from direct fires and hazards using SHLD or HEAC.
[For your description of the functions for the elements] :
CFLM(PLSM) doesn't really make sense. It's a sub zero flame. So at that point, regular FIRE might aswell explode C-5.
MORT(VIBR) also doesn't make the sense. What can and shall it be used for?
@EnganK (View Post) and @Aklego-777 (View Post)
I guess you're right; I'm dumbing my suggestion down to The ctype of PTRI and PTRO:
What if the portals in tpt had ctypes that would make them selectively teleport single, specific elements? For example, PTRI(DUST) will only suck DUST and PTRO(WATR) will only blow out WATR, coming from the PTRI.
I hope this definately won't be as much work as the original suggestion.