Bug report

  • KyleTheCreator
    29th August Banned 0 Permalink
    This post is hidden because the user is banned
    Edited 4 times by KyleTheCreator. Last: 29th August
  • LBPHacker
    29th August Developer 0 Permalink
    If you don't see RADITHOR_PT_BEOX listed as missing when loading the save, then you have it. It may not be called beox though. The element's identifier and its name are two different things.

    If you "run" elem.RADITHOR_PT_BEOX in the console and you get a number, you have it. Then you can try running element.property(elem.RADITHOR_PT_BEOX, "Name") to get its name, which is the name !set would understand.
    Edited 2 times by LBPHacker. Last: 29th August
  • KyleTheCreator
    29th August Banned 0 Permalink
    This post is hidden because the user is banned
    Edited 2 times by KyleTheCreator. Last: 29th August
  • KyleTheCreator
    30th August Banned 0 Permalink
    This post is hidden because the user is banned
  • LBPHacker
    30th August Developer 0 Permalink
    Then they're probably set as ctypes or other type-carrying properties of existing particles.