jaxK9K
jaxK9K
2 / 0
15th October
15th October
the fill line is to refill the base.
functional factory unrealistic base gunpowder

Comments

  • gabriel_ultrakill
    gabriel_ultrakill
    15th October
    yay :3
  • jaxK9K
    jaxK9K
    15th October
    thanks for the suggestions i might change it at some point
  • gabriel_ultrakill
    gabriel_ultrakill
    15th October
    still, i like it, +1
  • gabriel_ultrakill
    gabriel_ultrakill
    15th October
    to detect if it's still not too dilute to react. and also DTEC(BASE) to check the base level. also, it is INSANELY more productive with the entire bottom being powder wall. if you only want to remove gunpowder, you can use STOR(GUN)
  • gabriel_ultrakill
    gabriel_ultrakill
    15th October
    no, no, i mean that you should dilute it so that it can't dissolve the gunpowder it makes. i recommend using LSNS (life sensor) with a TMP2 value of 20 to check if the base still works. (set its temperature to 2 degrees, and use the PROP tool to set its TMP2)
  • jaxK9K
    jaxK9K
    15th October
    you have to wait for the gun powder to pile up you dont have to refill it
  • jaxK9K
    jaxK9K
    15th October
    refill the base when the gun powder starts piling up
  • gabriel_ultrakill
    gabriel_ultrakill
    15th October
    i recommend using dilute base instead of concentrated base, as well as adding powder wall along the entire bottom, since a lot of the gunpowder just gets dissolved.