gabriel_ultrakill
gabriel_ultrakill
2 / 0
18th September
18th September
here's how i made it: make a bunch of random-ish straight lines of CO2, then let them disperse over 3 frames. replace them with QRTZ (with replace mode), set the TMP from 2 to 5 (changes material density), then replace it with ROCK (with property tool)
cave realistic notarts

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